Rethread Mobile App
Overview
Problem: Today, fashion has an emphasis on convenience which leads to a fast-fashion culture. People believe in staying trendy and frequent purchases from certain brands. They also have limited information on sustainable fashion.
Solution: Rethread is a platform to educate fashion sustainability, promote different styles over trendiness, prevent specific brand attachment through education and support thrifting.
My role: Product designer
Organization: Tech Start
Team: Cross-functional
Tools: Figma, FigJam
Timeline: Oct 2023 - April 2024
Responsibility
I designed user-friendly and sustainable solutions for the fashion industry at TechStart. My design promotes sustainable clothing rather than trendy ones by connecting users to sustainable brands and offering additional discounts.
User research: Survey, Interviews, Storyboard.
Secondary research: Affinity maps, Empathy maps, HMW solutions, User journey
Wireframing: Paper and digital
Prototyping: Low to high fidelity
Usability testing: Tested aspects, user scenarios
User research
Gathering information
The purpose of this research was to gather information on the consumers’ habits of clothing and understand the general interest in environmentally friendly clothing.
Questions we want answers to from the quantitative data:
Competitive analysis
This chart shows important factors for users when shopping for clothes in-person.
The analysis indicates:
This chart visualizes the importance of environmentally friendly clothing to users. As shown, more than 40 percent of end-users care about it and around 30 percent of them can be encouraged to support sustainability. It’s on us to attract such users to our application!
Secondary research
Affinity map
After gathering information from users through interviews and surveys, I categorized them into four main sections to understand pain points.
Material
External Encouragement
Price
Knowledge
Empathy map
According to user’s feelings, thoughts and their needs, I provided solutions.
Highlighted solutions
User journey map
Awareness
Consideration
Decision
Service
Loyalty
Customer
Actions
View online ad, See social media campaign, Hear about from friends
Research on competitors' offerings and features
Join ReThread; Gather points based on app’s rules
Receive discounts based on #points; Go shopping from sustainable brands; Scan the tags to gather points
Keep using and staying in the loop of sustainable shopping ; share experience with friends
Touchpoints
Traditional media, Social media, Word of mouth
Social media, Website
Phone, Mobile app
Phone, Mobile app, Brands
Word of mouth, Phone, Review sites
Customer Experience
Positive
Negative
interested, hesitant
frustrated
curious, excited
excited
satisfied, happy
Pain Points
Lack of knowledge for sustainable fashion to trust brands
Change of habits; New brands
Change of decision in using points
Difficulties in shopping in-person in terms of time and distance
Distracted from sustainable because of the society trends
Solutions
Increase awareness
Increase sustainability instead of fast fashion; Generate unique features
Regenerate points
Increase customer service satisfaction by using discounts on the brands’ websites
Increase conversion rate by digital marketing, app reviews and sales
Goal and Key Features
Design a mobile interface to connect users to sustainable brands and offer discounts based on their habits
Education
Provide related articles and introduce sustainable brands
Discounts
Offer additional discounts for users who collect points
Locations
Display the closest locations on the map considering user goals and habits
Habit Tracker
Ask questions to collect data from the user when they first use the application
Tag Tracker
Scan the purchased clothes tags and give points to the user - Points can be seen in the user profile
Wireframing
Sustainable brands introduction at the beginning of the Home page with a link to the external website and brand reviews.
Sustainable articles on the Home page as an education method about common misconceptions, relevant information, and fashion style choices that align with the onboarding process
The user have the chance of using discounts through the application based on the gathered points.
Closest locations to the user that sell clothes within the specific bracket and interests that they expressed during onboarding
Answer key questions on the onboarding process to track habits as a consumer and their goals for their consumption. Necessary information is gathered in this section to categorize related data for each consumer based on their habits and needs.
Tag tracker uses computer vision to analyze various important fabric properties on the tag.
The user gets ‘points’ for better natural fibers of decisions aligned with their onboarding goals. Points can be redeemed at the specific stores at the tier defined in the onboarding.
Prototyping
After usability testing, I understood a vertical frame for the category section is more readable.
I introduce sustainable brands in a collection of their names, their motos, and an available button to find out more details about them.
Education
Check points and promotions in the profile page. Users have an option to delete a promotion and get points back.
Highlights of ReThread includes news and articles of sustainability.
Discounts
Any category has a related image at the beginning of the page and a filter menu. All deals related to such a category are listed with the original and discounted prices, the points needed, and a button to redeem points.
Depending on the users’ account and the number of points they earned, the button becomes enabled or disabled.
Locations
Tag Tracker
Map has dropdown menus and visual representation of the locations. When the user clicks on a location on the map, a popup screen appears to give summarized information of the store.
Users can filter the stores based on the distances to their location.
Habit Tracker
Onboarding questions after signing up to track users’ habits and goals.
Users can scan their clothes tags and earn points based on the quality of what they purchased and how close their purchase was to their habits and goals based on the onboarding answers).
Usability testing
Tested aspects
1. Home page/ Education
2. Discounts page – shoe category (redeem points)
3. Profile page/ points and promotions
4. Map
5. Tag (earn points)
User scenarios
Reflection
As the UX/UI designer of this project, I worked closely with a team of 9, including the project manager, developers, and business strategists. My role involved user research and the whole design process which consists of user journey mapping, wireframing, and prototyping in Figma and conducting usability testing to validate our design decisions. Considering problem statements and HMW questions, I designed the application to deliver both sustainable business goals and customer requirements.
I learned a lot in this team and faced some challenges. But I know we can’t grow without difficulties! :)